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#14366298 May 31, 2020 at 01:49 PM
Membro
18 Posts
Classes: 14 Fighter, 10 Epic, 5 Paladin, 1 Wizard
Race: Aasimar Alignment: Lawful Good

Start Tome Final
Str: 8 8 46 HP: 4963 AC: 401
Dex: 16 8 52 PRR: 406
Con: 18 8 98 MRR: 222 +Healing Amp: 204
Int: 11 8 34 Dodge: 20/15 -Healing Amp: 20
Wis: 11 8 32 Fort: 239% Repair Amp: 20
Cha: 14 8 62 SR: 0 BAB: 24
DR: 10\Epic 1\-
Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Falling damage, Death Effects

Heroic Past Lives
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Past Life: Artificer(2)
Past Life: Barbarian(3)
Past Life: Bard(3)
Past Life: Cleric(3)
Past Life: Druid
Past Life: Favored Soul(3)
Past Life: Fighter(2)
Past Life: Monk
Past Life: Paladin(2)
Past Life: Ranger(2)
Past Life: Rogue
Past Life: Sorcerer(3)
Past Life: Warlock(3)
Past Life: Wizard(3)

Racial Past Lives
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Past Life: Aasimar(3)
Past Life: Dragonborn(3)
Past Life: Drow(3)
Past Life: Dwarf(3)
Past Life: Elf(3)
Past Life: Gnome(3)
Past Life: Half-Elf(3)
Past Life: Half-Orc(3)
Past Life: Halfling(3)
Past Life: Human(3)
Past Life: Warforged(3)

Iconic Past Lives
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Past Life: Aasimar Scourge(2)
Past Life: Bladeforged(3)
Past Life: Deep Gnome(3)
Past Life: Morninglord(3)
Past Life: Purple Dragon Knight(3)
Past Life: Shadar-Kai(3)

Epic Past Lives
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Past Life: Arcane Sphere: Arcane Alacrity(3)
Past Life: Arcane Sphere: Enchant Weapon(3)
Past Life: Arcane Sphere: Energy Criticals(3)
Past Life: Divine Sphere: Block Energy(3)
Past Life: Divine Sphere: Brace(3)
Past Life: Divine Sphere: Power Over Life and Death(3)
Past Life: Martial Sphere: Doublestrike(3)
Past Life: Martial Sphere: Fortification(3)
Past Life: Martial Sphere: Skill Mastery(3)
Past Life: Primal Sphere: Colors of the Queen(3)
Past Life: Primal Sphere: Doubleshot(3)
Past Life: Primal Sphere: Fast Healing(3)


Special Feats
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Blessings of a Feather
Coin Lord Finishing School Training
Draconic Vitality
Falconry Tree
Harper Agent Tree
Inherent Fate Point(3)
Inherent Magical Resistance(2)
Inherent Melee Power(2)
Inherent Physical Resistance(2)
Inherent Racial Action Point
Inherent Ranged Power(2)
Inherent Spell Power(2)
Vistani Knife Fighter Tree


Saves:
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Fortitude: 143
vs Poison: 144
vs Disease: 144
Will: 119*
vs Enchantment: 126*
vs Illusion: 125*
vs Fear: 123*
vs Curse: 126*
Reflex: 120*
vs Traps: 122*
vs Spell: 120*
vs Magic: 120*
Marked with a * is no fail on a 1 if required DC met

Energy Resistance and Absorbance
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Acid: 54 24%
Cold: 66 24%
Electric: 104 24%
Fire: 49 24%
Force: 0 0%
Light: 0 0%
Negative: 0 0%
Poison: 0 0%
Positive: 0 0%
Repair: 0 0%
Rust: 0 0%
Sonic: 49 15%

Class and Feat Selection
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Level Class Feats
1 Fighter(1) Standard: Dodge
Aasimar Bond: Aasimar: Protector Bond
Fighter Bonus: Combat Expertise
2 Wizard(1) Metamagic: Extend Spell
3 Paladin(1) Standard: Toughness
Follower of Faith: Follower of the Silver Flame
4 Paladin(2) Constitution: +1 Level up
5 Paladin(3)
6 Paladin(4) Standard: Quicken Spell
7 Paladin(5)
8 Fighter(2) Fighter Bonus: Shield Mastery
Constitution: +1 Level up
9 Fighter(3) Standard: Force of Personality
10 Fighter(4) Fighter Bonus: Heavy Armor Training
11 Fighter(5)
12 Fighter(6) Standard: Empower Healing Spell
Fighter Bonus: Mobility
Constitution: +1 Level up
13 Fighter(7)
14 Fighter(8) Fighter Bonus: Improved Shield Mastery
15 Fighter(9) Standard: Shield Deflection
16 Fighter(10) Fighter Bonus: Heavy Armor Master
Constitution: +1 Level up
17 Fighter(11)
18 Fighter(12) Standard: Completionist
Fighter Bonus: Heavy Armor Combatant
19 Fighter(13)
20 Fighter(14) Fighter Bonus: Heavy Armor Champion
Constitution: +1 Level up
21 Epic(1) Epic Feat: Bulwark of Defense
22 Epic(2)
23 Epic(3)
24 Epic(4) Epic Feat: Past Life: Student of the Sword
Constitution: +1 Level up
25 Epic(5)
26 Epic(6) Epic Destiny Feat: Epic Spell Power: Positive
27 Epic(7) Epic Feat: Epic Will
28 Epic(8) Epic Destiny Feat: Elusive Target
Constitution: +1 Level up
29 Epic(9) Epic Destiny Feat: Deific Warding
30 Epic(10) Epic Feat: Epic Reflexes
Legendary: Scion of Celestia

Skills
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Skill Points 8 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6
Skill Name 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 Total Buffed
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Balance ½ ½ 1 1 ½ ½ ½ 1 1 1 1 ½ ½ ½ ½ ½ 11.0 59.0
Bluff 0.0 47.0
Concentration ½ ½ ½ ½ 1 1 4.0 69.0
Diplomacy 0.0 50.0
Disable Device 0.0 35.0
Haggle 0.0 56.0
Heal 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 58.0
Hide 0.0 42.0
Intimidate 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 117.0
Jump 1 1.0 40.0
Listen 0.0 34.0
Move Silently 0.0 43.0
Open Lock 0.0 42.0
Perform 0.0 69.0
Repair 0.0 36.0
Search 0.0 36.0
Spell Craft 0.0 58.0
Spot 0.0 35.0
Swim 0.0 39.0
Tumble 1 1.0 43.0
Use Magic Device 1 1.0 51.0
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Available Points 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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Enhancements: 80 APs and 12 Racial APs
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Aasimar - Points spent: 20
1 Core (1) Stronger Bonds I
2 Core (2) Ability I: +1 Wisdom
3 Core (1) Stronger Bonds II
4 Core (2) Ability II: +1 Wisdom
5 Core (1) Stronger Bonds III
6 Tier1 (2) Improved Recovery I
7 Tier2 (1) Divine Purpose: Divine Purpose: Protector
8 Tier3 (2) Improved Recovery II
9 Tier3 (1) Divine Charge
10 Tier3 (1) Divine Charge
11 Tier3 (1) Divine Charge
12 Tier4 (1) Ascendant Bond: Protector
13 Tier4 (2) Improved Recovery III
14 Tier3 (1) Blessing
15 Tier3 (1) Blessing
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Stalwart Defender - Points spent: 25
1 Core (1) Toughness
2 Tier1 (1) Stalwart Defensive Mastery
3 Tier1 (1) Stalwart Defensive Mastery
4 Tier1 (1) Stalwart Defensive Mastery
5 Tier1 (1) Defense Boost
6 Tier1 (1) Defense Boost
7 Tier1 (1) Defense Boost
8 Tier2 (1) Stalwart Shield Mastery
9 Tier2 (1) Stalwart Shield Mastery
10 Tier2 (1) Stalwart Shield Mastery
11 Tier2 (1) Armor Expertise
12 Tier2 (1) Armor Expertise
13 Tier2 (1) Armor Expertise
14 Tier3 (1) Shield Expertise
15 Tier3 (1) Shield Expertise
16 Tier3 (1) Shield Expertise
17 Tier3 (2) Ability I: +1 Constitution
18 Tier1 (1) Threatening Countenance
19 Tier1 (1) Threatening Countenance
20 Tier4 (2) Ability II: +1 Constitution
21 Tier4 (1) Reinforced Defense I: Reinforced Armor
22 Tier4 (1) Reinforced Defense I: Reinforced Armor
23 Tier4 (1) Reinforced Defense I: Reinforced Armor
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Sacred Defender - Points spent: 43
1 Core (1) Holy Bastion
2 Tier1 (1) Extra Lay on Hands
3 Tier1 (1) Extra Lay on Hands
4 Tier1 (1) Extra Lay on Hands
5 Tier1 (1) Sacred Armor Mastery
6 Tier1 (1) Sacred Armor Mastery
7 Tier1 (1) Sacred Armor Mastery
8 Core (1) Sacred Defence
9 Tier1 (1) Improved Sacred Defense I: Durable Defense
10 Tier1 (1) Improved Sacred Defense I: Durable Defense
11 Tier1 (1) Improved Sacred Defense I: Durable Defense
12 Tier2 (1) Improved Sacred Defense II: Resilient Defense
13 Tier2 (1) Improved Sacred Defense II: Resilient Defense
14 Tier2 (1) Improved Sacred Defense II: Resilient Defense
15 Tier2 (1) Sacred Shield Mastery
16 Tier2 (1) Sacred Shield Mastery
17 Tier2 (1) Sacred Shield Mastery
18 Tier2 (1) Bulwark Aura
19 Tier2 (1) Bulwark Aura
20 Tier2 (1) Bulwark Aura
21 Tier4 (1) Reinforced Defense I: Reinforced Armor
22 Tier4 (1) Reinforced Defense I: Reinforced Armor
23 Tier4 (1) Reinforced Defense I: Reinforced Armor
24 Tier4 (1) Swift Defense
25 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
26 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
27 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
28 Tier3 (2) Ability I: +1 Constitution
29 Tier4 (2) Ability II: +1 Constitution
30 Tier4 (1) Greater Sacred Defense II: Hardy Defense
31 Tier4 (1) Greater Sacred Defense II: Hardy Defense
32 Tier4 (1) Greater Sacred Defense II: Hardy Defense
33 Tier5 (1) Reinforced Defense II: Reinforced Shield
34 Tier5 (1) Reinforced Defense II: Reinforced Shield
35 Tier5 (1) Reinforced Defense II: Reinforced Shield
36 Tier5 (1) Harbored by Light
37 Tier5 (1) Harbored by Light
38 Tier5 (1) Harbored by Light
39 Tier3 (1) Resistance Aura
40 Tier3 (1) Resistance Aura
41 Tier3 (1) Resistance Aura
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Eldritch Knight - Points spent: 4
1 Core (1) Eldritch Strike
2 Tier1 (1) Improved Mage Armor
3 Tier1 (1) Improved Mage Armor
4 Tier1 (1) Improved Mage Armor
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Active Destiny Tree
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Unyielding Sentinel - Points spent: 24
1 Core (0) Vigor of Battle
2 Core (0) Unbreakable
3 Core (0) Stand Against the Tide
4 Core (0) Stalwart Guardian
5 Core (0) Heed No Pain
6 Core (0) Steadfast
7 Tier1 (2) Ability I: +1 Constitution
8 Tier1 (1) Shield Prowess
9 Tier1 (1) Shield Prowess
10 Tier1 (1) Shield Prowess
11 Tier2 (1) Legendary Shield Mastery
12 Tier2 (1) Legendary Shield Mastery
13 Tier2 (1) Legendary Shield Mastery
14 Tier2 (2) Ability II: +1 Constitution
15 Tier3 (1) Endless Lay on Hands
16 Tier3 (1) Endless Lay on Hands
17 Tier3 (1) Endless Lay on Hands
18 Tier3 (1) Renewal
19 Tier3 (1) Renewal
20 Tier3 (1) Renewal
21 Tier5 (1) Hardened
22 Tier5 (1) Hardened
23 Tier5 (1) Hardened
24 Tier5 (1) Strength of Vitality
25 Tier5 (1) Strength of Vitality
26 Tier5 (1) Strength of Vitality
27 Tier4 (2) Light the Dark
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Twists of fate - 36 of 37 Fate points spent.
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Twist 1 - Tier 3: Shadowdancer: Meld Into Darkness
Twist 2 - Tier 3: Grandmaster of Flowers: Walking with Waves
Twist 3 - Tier 2: Shadowdancer: Lithe
Twist 4 - Tier 2: Legendary Dreadnought: Improved Combat Expertise
Twist 5 - Tier 1: Draconic Incarnation: Dragonhide

Grim Barricade - Points spent: 42
1 Core (1) Reaper's Defense I
2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
8 Tier1 (1) Reaper's Constitution I
9 Tier1 (1) Reaper's Evasion I
10 Core (1) Reaper's Defense II
11 Core (1) Reaper's Defense III
12 Tier2 (1) Reaper's Constitution II
13 Tier2 (1) Reaper's Evasion II
14 Tier3 (1) Reaper's Constitution III
15 Tier3 (1) Reaper's Evasion III
16 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
17 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
18 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
19 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
20 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
21 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
22 Core (1) Reaper's Defense IV
23 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
24 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
25 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
26 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
27 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
28 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
29 Tier4 (1) Reaper's Heightened Evasion I
30 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
31 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
32 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
33 Core (1) Reaper's Defense V
34 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
35 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
36 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
37 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
38 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
39 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Will Save
40 Tier5 (1) Reaper's Constitution V
41 Core (1) Reaper's Defense VI
42 Tier5 (1) Reaper's Heightened Evasion II
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Spells School DC
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Paladin Spells
Wizard Spells
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Equipped Gear Set : Standard
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Armor Legendary Platemail of the Barovian Lord
+14 Enhancement Bonus
Fortification +202%
Parrying +9
Physical Sheltering +50
Profane Well Rounded
Knight of the Shadows Set (Legendary)
Blue: +2 Sapphire of Good Luck
Mythic: Empty augment slot
Reaper: Empty augment slot
Belt Legendary Plateshard Belt
Fortitude Save +16
Incite +59%
Constitution +19
Insightful Incite +27%
Knight of the Shadows Set (Legendary)
Yellow: Topaz of Feather Fall
Mythic: Empty augment slot
Reaper: Empty augment slot
Boots Legendary Softsole Slippers
Ghostly
Anthem
Perform +22
Insightful Charisma +9
Adherent of the Mists Set (Legendary)
Green: The Master's Gift
Mythic: Empty augment slot
Reaper: Empty augment slot
Bracers Legendary Bracers of the Fallen Hero
Strength +19
Insightful Constitution +9
Stunning +22
Quality Physical Sheltering +12
Adherent of the Mists Set (Legendary)
Green: Draconic Soul Gem
Mythic: Empty augment slot
Reaper: Empty augment slot
Cloak Legendary Scarlet Scale Cloak
Breath Weapon Focus +8
Insightful Evocation Focus +4
Spell Sight +22
Quality Constitution +4
Adherent of the Mists Set (Legendary)
Blue: +15 Sapphire of Spell Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Gloves Legendary Crumbling Gloves
Insightful Dexterity +9
Quality Intelligence +4
Shatter +22
Insightful Physical Sheltering +24
Adherent of the Mists Set (Legendary)
Blue: Globe of True Imperial Blood
Mythic: Empty augment slot
Reaper: Empty augment slot
Goggles Legendary Feargaze
Linguistics 10%
Intimidate +22
Insightful Intimidate +11
Quality Incite +13%
Knight of the Shadows Set (Legendary)
Green: Golem's Heart
Mythic: Empty augment slot
Reaper: Empty augment slot
Helmet Legendary Greensteel Helmet
Equipment Tier 1: +13 Will Save
Equipment Tier 2: +25 Electric Resistance (Insightful)
Equipment Tier 3: +2 Will Save (Quality)
Mythic: Empty augment slot
Reaper: Empty augment slot
Necklace Legendary Greensteel Helmet
Equipment Tier 1: +13 Reflex Save
Equipment Tier 2: +25 Electric Resistance (Insightful)
Equipment Tier 3: +2 Reflex Save (Quality)
Mythic: Empty augment slot
Reaper: Empty augment slot
Ring1 Legendary Five Rings
Legendary Slavelords Prefix: False Life +68
Legendary Slavelords Suffix: Spell Lore Positive +27
Legendary Slavelords Extra: Spell Focus Mastery +6
Legendary Slavelords Bonus: Quality Charisma +4
Legendary Slavelords Set Bonus: Empty augment slot
Green: +2 Sapphire of Armored Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Ring2 Legendary Cursebane Ring
Insightful Curse Resistance +7
Vitality +67
Quality Magical Sheltering +12
Deathblock
Adherent of the Mists Set (Legendary)
Green: +8 Diamond of Dexterity
Mythic: Empty augment slot
Reaper: Empty augment slot
Trinket Cannith Crafted Trinket
Cannith Trinket Prefix: +15 Charisma
Cannith Trinket Suffix: +61 Healing Amplification
Cannith Trinket Extra: +18 Insightful Magical Sheltering
Weapon1 Vulkoor's Edge
Damage and Type 5[1d6+2] + 15 Slash, Magic
Critical Threat Range 18-20 x2
+15 Enhancement Bonus
Poisonous 9
Metalline
Keen V
Sovereign Vorpal
Wayward Warrior Set
Trace of Madness: Empty augment slot
Red: Empty augment slot
Mythic: Empty augment slot
Reaper: Empty augment slot
Sentient Weapon Personality:
Filigree 1: Grandfather's Shield: Armor Class(Rare Version)
Filigree 2: Grandfather's Shield: Healing Amplification(Rare Version)
Filigree 3: Grandfather's Shield: Constitution(Rare Version)
Filigree 4: Grandfather's Shield: PRR(Rare Version)
Filigree 5: Otto's Irrevocable Power: Constitution(Rare Version)
Filigree 6: Otto's Irrevocable Power: Spell Failure Reduction(Rare Version)
Filigree 7: The Beast's Mantle: Strength(Rare Version)
Filigree 8: The Beast's Mantle: Constitution(Rare Version)
Weapon2 Giant's Platter
Damage and Type [2d10+10] + 15 Bludgeon, Magic
Critical Threat Range 19-20 x3
+15 Enhancement Bonus
Quality Magical Sheltering +12
Natural Armor Bonus +19
Vitality +67
Protection +16
Wayward Warrior Set
Trace of Madness: Empty augment slot
Purple: Empty augment slot
Mythic: Empty augment slot
Reaper: Empty augment slot
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