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#13832080 Aug 07, 2018 at 09:41 PM · Edited 1 year ago
Membro
4 Posts
New Build
Fighter 20
Aasimar


Stats
36pt Tome Level Up
---- ---- --------
Strength 18 +6 4: STR
Dexterity 8 +6 8: STR
Constitution 18 +6 12: STR
Intelligence 12 +6 16: STR
Wisdom 10 +6 20: STR
Charisma 8 +6 24: STR
28: STR

Skills

Intim 23
Heal 11
Balance 11
UMD 11
Jump 10
Bluff 4
Tumble 1




Feats

1 : Two Handed Fighting
1 Fighter: Stunning Blow (swap Precison @29)
2 Fighter: Power Attack
3 : Cleave
4 Fighter: Great Cleave
6 : Improved Two Handed Fighting
6 Fighter: Weapon Focus: Slashing
8 Fighter: Improved Critical: Slashing
9 : Weapon Specialization: Slashing
10 Fighter: Greater Weapon Focus: Slashing
12 : Greater Two Handed Fighting
12 Fighter: Greater Weapon Specialization: Slashing
14 Fighter: Heavy Armor Champion
15 : Tactical Mastery
16 Fighter: Heavy Armor Master
18 : Superior Weapon Focus: Slashing
18 Fighter: Tactical Supremacy
20 Fighter: Heavy Armor Combatant
21 Epic : Overwhelming Critical
24 Epic : Tactical Combatant
26 Destiny: Perfect Two Weapon Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Dire Charge
30 Epic : Blinding Speed
30 Legend : Scion of: Arborea

1 Aasimar: Bond of the Fallen


Enhancements (80 of 80 AP)

Kensei (41 AP)
  • Kensei Focus: Heavy Blades, Spiritual Bond, Strike with No Thought, Power Surge, One Cut, Alacrity
  • Extra Action Boost III, Weapon Group Specialization, Haste Boost III
  • Tactics III, Weapon Group Specialization
  • Weapon Group Specialization, Shattering Strike I, Strength
  • Opportunity Attack, Weapon Group Specialization, Strength
  • A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike, Keen Edge
Stalwart Defender (23 AP)
  • Toughness, Stalwart Defense
  • Durable Defense III, Stalwart Defensive Mastery III
  • Resilient Defense III, Armor Expertise III
  • Inciting Defense I, Tenacious Defense III, Strength
  • Swift Defense, Strong Defense II
Aasimar (16 AP)
  • Stronger Bonds, Strength, Stronger Bonds II, Strength, Stronger Bonds III
  • Improved Recovery
  • Divine Purpose
  • Divine Charge III, Improved Recovery
  • Divine Form

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#13832363 Aug 08, 2018 at 08:25 AM · Edited 1 year ago
Membro
16 Posts
O self-heal ficou por conta só do LoH do Aasimar, cocoon e pot ou tem algum outro meio que eu não percebi?

E no caso de jogar no reaper, o self-heal ta sendo suficiente pra solar?
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#13832374 Aug 08, 2018 at 08:46 AM
Membro
4 Posts
#13832363 Ygnuss wrote:

O self-heal ficou por conta só do LoH do Aasimar, cocoon e pot ou tem algum outro meio que eu não percebi?
E no caso de jogar no reaper, o self-heal ta sendo suficiente pra solar?



Basicamente isso, estou me virando muito bem só com LoH e cocoon.
Atualmente estou corrrendo com Divine Crusader pra recuperar o karma da ETR, então para lutas estacionárias existe o sacred ground.

No Remorse do DC oferece uma cura decente similar ao t5 do ravager.
Eu geralmente me programo pra correr reaper em party, assim eu sempre tenho alguem olhando minhas costas e jogar um cocoon ocasional.
+1 Quote
#13835394 Aug 12, 2018 at 07:53 PM
Lostam
Como ficaria os enhancements com um meio-orc?
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#13835845 Aug 13, 2018 at 09:22 AM
Membro
4 Posts
post #13835394:

Como ficaria os enhancements com um meio-orc?



Eu pegaria os cores até o 4, weapon training 2, improved power attack 3, orcish rage e brutality.

Porem, eu não tenho certeza se é possivel usar orcish rage enquanto a stance do defender estiver ativa.
Apesar de ser um action boost, a descrição diz que você entra em fúria e a stance previne efeitos de furia. Precisa testar pra ter certeza.

Outra opção seria esquecer a tree racial e mover os AP's para harper e pegar know the angles e uma migalha de melee power.

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